Guganana - 코드 플러그인 - 2022/09/24

Live link your Figma content with Unreal's textures

  • 지원 플랫폼
  • 지원 엔진 버전
    4.26 - 4.27, 5.0 - 5.1
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

figUE gives you the power to render Figma content directly into Unreal’s textures and use them across your project.

Get near-instant live updates on the edits you and your teammates are doing — It even works while playing in editor, so you can iterate on textures and get feedback on how they look right where they are.

🎞 Video:

📘 Documentation:

figUE helps you create your UI, decals, patterns, prototypes, materials, and even 2D sprites!

Important: figUE renders the result you see on Figma into a Unreal texture. It does not mirror Figma’s element structure into UMG.

Want to report a bug? Please send us an email at


기술적 세부사항


  • Authenticate with Figma server using inbuilt OAuth - no need to mess with API keys.
  • Add & setup the TextureLink asset to establish the link to a Figma frame or component.
  • Activate/deactivate links by clicking on the sync button on the TextureLink asset.
  • Easily save intermediate versions of your linked texture by duplicating it.

Code Modules:

  • FigUE - Runtime
  • FigUEEditor - Editor

Number of Blueprints: 0

Number of C++ Classes: 20+

Network Replicated: No

Tested & Supported Development Platforms: Win64; Linux; MacOS;