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Fully Customizable Enemy Spawn System (Multiplayer Support)

This is a spawn system with many different settings (wave system, AI spawn, Limit of AI in a Game, Open World Spawn,...)

  • 지원 플랫폼
  • 지원 엔진 버전
  • 다운로드 유형
    에셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 에셋의 모음을 포함하고 있습니다.

The most comprehensive Wave based enemy spawning system that is constantly being expanded with new functions

Update patch notes 1.5:

  • Even easier AI integration with the new Blueprint "AIComponent".
  • Setting how far the Max Random walk Distance of the AI may be in Open World.

  • Simple to use
  • Setup for Singleplayer & Multiplayer
  • Easy integration into any project
  • Only takes under 2 minutes to setup
  • Adjust each spawn box individually in a level
  • Easily reused across multiple projects

Demo Project:

Setup tutorial:

AI Integration:

For further support or a bug report, simply send an email to:

or join my Discord server and write in reports:

PLEASE leave a Review!!! Thanks!

기술적 세부사항


  •  Random Spawn AI in Radius
  • Works in Singleplayer & Multiplayer
  •  You can put Multiple Spawn boxes in the World
  •  Customize Every Spawn box in the World
  • Choose Spawn-Box or Spawn-Sphere
  • Choose number of ai to spawn per Wave
  • Choose Maximum number of AI at the same time in the World
  • Choose spawn AI near the Character or Random in the World
  • Choose Enemy run to Character or walk random around
  • Set Enemy Life
  • Choose Enemy Life Multiply after Round
  • Choose Enemy Spawn Intensity
  • Set Enemy Spawn Intensity Every Round
  • Choose Enemy Spawn number per Players
  • Delay for Spawn AI
  • Delay for the Next Wave
  • Wave system
  • Max Waves or Unlimit
  • you can increase the number of the AI every Wave
  • Minimal Spawn distance to Character
  • Maximum Spawn distance to Character
  • Choose Max Random walk Distance of the AI in Open World.
  • Include a Simple AI

Number of Blueprints: 9

Network Replicated: yes

Supported Development Platforms: Windows