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Gym Animation Pack

Animpacks - 애니메이션 - 2024/04/05

This package contains 27 motion-captured exercise animations, both with and without props, which can be utilized in workout environments.

  • 지원 플랫폼
  • 지원 엔진 버전
    5.0 - 5.4
  • 다운로드 유형
    에셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 에셋의 모음을 포함하고 있습니다.

This package contains 27 motion-captured exercise animations, both with and without props, which can be utilized in workout environments. The props that are included should serve as a reference when creating your own as they’re not game-ready/optimized/textured.

Showcase Video (YouTube)

Animations included (See the documentation below for a complete animation list):

  • 4x Dumbbell row
  • 3x Triceps curl
  • 3x Biceps curl
  • 1x Bench press
  • 1x Squat
  • 1x Shoulder press
  • 1x Deadlift
  • 1x Barbell curl
  • 1x Push-up
  • 1x Dumbbell lunges
  • 8x Various jumps (jumping jacks, rope, jog/jump/shift weight on the spot)
  • 2x Seated biceps curl

Props included

  • Barbell
  • Plate weight
  • Bench (height 45 cm)
  • Dumbbell
  • Cable bar

Free FBX Sample Animation that you can try out, this should be imported onto the UE5 Mannequin (Manny)

기술적 세부사항

Features:

  •  27 motion-captured exercise animations
  • The animations are 3 to 30 seconds long with an average of 10 seconds
  • All the animations are looping
  •  Reference props are included
  •  All the IK bones are animated
  • Animations are created on the default UE5 Mannequin (Manny)
  • A and T-pose can be found in the animations/poses folder for retargeting
  • Source .FBX files for the animations and props can be found in the source folder
  • Demo character/barbell blueprints are included in the demo folder (see the documentation)
  • Demo level called 'Animation_Showcase' can be found in the levels folder

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Number of Animations: 27

Animation types: 27 In-Place + 1 Root Motion

Supported Development Platforms:

Windows: Yes

Documentation: Documentation (PDF)

Important/Additional Notes:

If you want the animations on another skeleton such as the UE4 Mannequin then you'll have to retarget the animations in either Unreal or Motionbuilder.