Utilizes a unique animation system to create FPS and TPS Perspective animations. Intended to be a good starting point including ready made Meshes, Animations, and Blueprints ready to use.
Quick Video Presentation: https://youtu.be/yXajsIIUEew
Utilizes Hand Reference Based Weapons Animation concept to create FPS and TPS animation system that attempts to make do an accurate hand animation for weapons and still have the smoothness of a traditional first person shooter.
It is intended to be a good starting point if you want to utilize or learn about this concept yourself. It also can be utilized as a backbone for the animations in your own game. This contains blueprints, animations (more than 100 custom made animations) and meshes tailored for this style of animation all integrated and ready to use.
Features:
3 Different Stances:
2 Style for FPS mode selectable:
Number of Blueprints:
Input: Initially designed for Keyboard and Mouse, can be modified to include more.
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: Yes
General Documentation:
(blog documentation) https://neilgilbertg.ca/2024/04/28/hand-reference-animation-starter-pack-documentation/
(downloadable PDF) https://drive.google.com/file/d/1-AWzKBEqFXJqjdYTLoMC2_yhEGnInGP0/view?usp=sharing
Read up on the idea this is based on: http://neilgilbertg.ca/?p=894