Holochain Client

A Holochain UE4 C++ Client.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.26 - 4.27
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.


This plugin allows you to hook your UE4 project with a running Holochain Conductor App-Interface over a valid WebSocket address.

It defines u-interfaces for the abstraction of Holochain-specifics: IHolochainAgent and IHolochainZome, which your project must implement.

The Request and Response u-classes for the Holochain zome-calls must implement the IHolochainInputOutput Interface defined in the plugin.


Additionally, it also exposes MessagePack to your project (statically), along with some handy debugging for MsgPack encrypted messages via a simple FMessagePackObject wrapper class.


Further documentation here.

Last tested with Holochain 0.0.100.


기술적 세부사항


Features:

  •  Connects to a running Holochain App Websocket Interface.
  •  Makes Zome calls.
  •  Packs unpack and debug MessagePack input-output.

Code Modules:

  •  HolochainClient (Runtime)

Number of Blueprints: 0

Number of C++ Classes: 7

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Important/Additional Notes: Last tested with Holochain 0.0.100