This plugin allows you to hook your UE4 project with a running Holochain Conductor App-Interface over a valid WebSocket address.
It defines u-interfaces for the abstraction of Holochain-specifics: IHolochainAgent and IHolochainZome, which your project must implement.
The Request and Response u-classes for the Holochain zome-calls must implement the IHolochainInputOutput Interface defined in the plugin.
Additionally, it also exposes MessagePack to your project (statically), along with some handy debugging for MsgPack encrypted messages via a simple FMessagePackObject wrapper class.
Further documentation here.
Last tested with Holochain 0.0.100.
Number of Blueprints: 0
Number of C++ Classes: 7
Network Replicated: No
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Important/Additional Notes: Last tested with Holochain 0.0.100