Inferno Phoenix

Mikael Art - 캐릭터 - 2024/04/17
평점 없음

Rising from the ashes of ancient battles, a creature of unparalleled magnificence and fiery majesty.

  • 지원 플랫폼
  • 지원 엔진 버전
    5.0 - 5.3
  • 다운로드 유형
    에셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 에셋의 모음을 포함하고 있습니다.

Effects Preview

Animation Preview


Built from the ground up for game engines, meticulously crafted for optimal performance and visual appeal. Each feather on the wings and tail is individually added to perfectly harmonize with the included flutter and fire effects. Placed in the right setting, this creature ensures an impactful experience for your players.


The character comes with:


  • Main model + 2 LOD meshes, clean and optimized.
  • Two high-quality PBR texture sets.
  • Body & feather material with a captivating flutter effect.
  • Dynamic fire particle effect for the skeleton.
  • 31 animations created using 'Cascadeur' (RIG file available upon request).


🔥Enjoy🔥


기술적 세부사항

Documentation


Vertex Counts

  • 21,3k
  • 13,8k (LOD1)
  • 7,8k (LOD2)


Textures (4096x4096)

  • Diffuse Orange (2x)
  • Diffuse Blue (2x)
  • Normal (2x)
  • Ambient Occlusion (2x)
  • Emissive (2x)


Animations (31x incl. 10x Root Motion)

### Animations have been made with 'Cascadeur' ###

  • Fly Attack Prey
  • Fly Fireball
  • Fly Forward (+RM)
  • Fly Forward Up (+RM)
  • Fly Gliding (+RM)
  • Fly Gliding Fast (+RM)
  • Fly Hit 01
  • Fly Hit 02
  • Fly Stationary
  • Fly Up (+RM)
  • Fly Up Show Off
  • Fly Up Show Off 2
  • Ground Fireball
  • Idle 01
  • Idle 02
  • Idle Show Off
  • Idle To Fly
  • Idle To Walk (+RM)
  • Run (+RM)
  • Run To Fly (+RM)
  • Walk (+RM)