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Inventory and Interaction System

평점 없음

Customizable slots inventory, interaction system with item outline highlighting. Transfer items between inventories & containers.

  • 지원 플랫폼
  • 지원 엔진 버전
    5.0 - 5.3
  • 다운로드 유형
    에셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 에셋의 모음을 포함하고 있습니다.

📹Video

Enhance your game's inventory system with this comprehensive and flexible Unreal Engine asset. With customizable slot sizes and layouts, you can tailor the inventory to fit your specific game's needs. Items can be intuitively interacted with using the built-in interaction system, which highlights potential pick-ups with a dynamic outline effect driven by a post-process material. This striking visual cue makes it easy for players to identify interactable objects at a glance.

Preview video :

Items can seamlessly be transferred between the player's inventory and any other containers or inventories in the game world. Whether swapping gear loadouts, storing loot in a chest, or trading with NPCs, the inventory management is smooth and intuitive. Speaking of chests, any containers feature stylized open and close animations, bringing an extra layer of polish to your game's presentation.


Under the hood, the outline highlighting effect is powered by a custom post-process material that activates based on the interaction component's line of sight. This robust system ensures outlined objects look great from any angle or distance. The modularity of this asset allows you to easily integrate it into your project while customizing visuals and functionalities to your heart's content.


With scalable inventory sizes, categories, item stacking, easy scripting via Blueprints, and much more, this asset provides all the powerful tools you need to create a truly immersive inventory experience in your game. Streamline resource management, improve player immersion, and delight your audience with pro-grade inventory functionality.

기술적 세부사항

Features:

  • Customizable Inventory Slots
  • Item Interaction System with Outline Highlighting
  • Item Transfer Between Inventories and Containers
  • Animated Chest Opening and Closing
  • Post-Process Material for Outline Rendering
  • Dynamic Outline Controlled by Interaction Component
  • Seamless Integration into Existing Projects
  • Scalable Inventory Sizes and Categories
  • Item Stacking Support
  • Blueprint Scripting for Easy Customization
  • If the player moves far enough away from the chest, it automatically closes, closing the inventory with it.


Number of Blueprints: 13

Input:

  • E -> Interact with items and containers.
  • Default movement for the character (WASD -> Move + Space -> Jump).

Network Replicated: (No)

Supported Development Platforms:

Windows: (Yes)

Mac: (No)

Documentation: Here