Realistic 3D model of Man and Woman Casual Outfit - Modular - Rigged - Collection
How to avoid overlaps of clothing with the body when using Metahuman
IMORTANT !
There are 2 versions of this character:
2. (New version - UE 5.1-5.2) 100% compatible with male/female Metahuman (Normal/Average body - MH Skeleton)
This is not a Metahuman's body and face. This is our creation.
But this body has exactly the same shape as the Metahuman's body (Normal/Average)
So you can put this Outfit on your male/female Metahuman (Normal/Average)
difference between the first version and the new version - FEMALE
difference between the first version and the new version - MALE
Download the version you need. Enjoy :)
Some tutorials on retargeting UE4 to UE5
These are not our videos, but they are very helpful:
You can find the difference between the New Versions and the First Versions by clicking on each individual model.
Models separately:
DETAILS:
- This product supports Lumen for Unreal Engine 5.0+
- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly.
- The project has 8k textures, which can affect fps
- Use the texture size limitations in the Unreal Engine to make them smaller
- PBR Materials
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Doesn't have Default names
- Doesn't have NGons
- Doesn't have Overlapping Vertices
- Doesn't have Overlapping Faces
- Doesn't have Overlapping UV Faces
- Doesn't have Missing textures
GENERAL:
Rigged:(Yes)
Rigged: to UE5 skeleton, Quinn: (Yes) First Version
Rigged: to MH skeleton: (Yes) - New Version
Morph: (No)
Animated:(No) Only Demo
Cloth Simulation (Yes)
Number of Animations:(Demo)
Animation types (Root Motion/In-place):(No)
Number of characters: 2
Woman
Geometry with hair
LOD 0
- Polys: 95,864
- Tris: 190,745
- Verts: 134,192
Geometry only hair
LOD 0
- Polys: 35,154
- Tris: 70,308
- Verts: 72,296
Geometry only Clothing
LOD 0
- Polys: 38,038
- Tris: 75,109
- Verts: 38,513
Man
Geometry with hair
LOD 0
- Polys: 75,993
- Tris: 151,586
- Verts: 98,681
Geometry only hair
LOD 0
- Polys: 18,350
- Tris: 36,700
- Verts: 39,918
Woman
Number of PBR Materials and Material Instances: 14
Number of Textures: 40
Man
Number of PBR Materials and Material Instances: 14
Number of Textures: 38
Texture Resolutions:
- 8192x8192 (For Skin, Hair and Clothes). Use the texture size limitations in the Unreal Engine to make them smaller.
- 512x512 (some eye textures)
- 1024x1024 (Opacity maps and some eye and hair textures)
- 2048x2048 (some eye and hair textures)
- 4096x4096 (some eye and hair textures)
Supported Development Platforms:
Windows:(Yes)
Mac:(Yes)
Oculuc:(Yes)
PlayStation 4:(Yes)
Steam VR:(Yes)
Windows 32-bit:(Yes)
Xbox One:(Yes)
Important/Additional Notes:(No)