Marquee Selection Plugin

CGPath - 코드 플러그인 - 2023/03/19

Marquee Selection Plugin is a tool for Unreal Engine 5 that allows developers to implement selection functionality in their games.

  • 지원 플랫폼
  • 지원 엔진 버전
    5.1 - 5.3
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

The Marquee Selection Plugin provides a simple and intuitive way to select multiple objects in games. It utilizes a DynamicOctree for efficient selection processing of thousand Objects and operates on a separate thread to ensure high performance. The plugin is designed for game development and offers an easy-to-use interface for game developers to implement selection functionality.

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Examples:

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Features:

  • To check for intersections, the plugin uses native collision shapes (box, sphere, capsule, convex, DOP), which allows building any shape of an object with acceptable accuracy. 
  • Collision is used only to determine the object's shape, and the physics functionality can be (or needs) disabled for optimization. You can also use your collision shapes
  • When dealing with many objects, the plugin utilizes a modified Dynamic Octree to optimize performance, drastically improving processing speed.
  • The main part of the code is processed in a separate thread, ensuring high performance.

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기술적 세부사항

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Code Modules:

  •  MarqueeSelectionPlugin (Runtime)
  •  MarqueeSelectionPluginEditor (Editor)

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Info:

Number of Blueprints: 0

Number of C++ Classes: 10

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64, Android, ( MacOS, iOS, Linux - not tested )

Documentation: Link