The product is built for the UE5 Mannequin and is compatible with our product lineup with UE5 skeleton support.
The morphology supports as well Metahuman tal nrw proportions
New dresses are based on popular demand for our medieval fantasy setup. The product does work with Medieval NPC V1
Base set for jester, king, bard, city villagers, and royal court:
Medieval NPC V2 is compatible with our fantasy character products based on the Ue5 Meta tal nrw proportions.
One head per gender is included right now.
You can easily use your metahuman tal nrw head meshes from the Metahuman Creator app.
Our base body based on the UE5 Skeleton is included, but core of the product are the dresses.
Feel free to ask us any question in the questions category.
We would like to invite valid customers to our discord. You can send us a message for validation with your invoice ID.
Multiple SK item groups: hats, hairs, heads, and chests are ready to be assembled your own medieval Citizen
Each piece of equipment uses a master material and a mask texture, which allow you to tweak its visual appearance in detail. Each body part can be tweaked manually.
Character: 1 Master Blueprint and exemplary NPC Blueprints Quiver and Bow can be attached via sockets on individual SK items
Character Parts
~130 SK meshes: 55 Female + 75 Male
~ 100 PBR Textures: Albedo, normal, ORM (ambient Occlusion, Roughness, and Metallic) and tint masks
~60 Materials: Including 4 Master Materials for items and hairs
~ Textures: Mainly 2k textures
Maps: 1 Overview
Scaled to Epic UE 5 Skeleton:
Rigged: YES
Rigged to Epic UE5 Skeleton: Yes
Animated: No animation is included
Number of Characters: dived into dress types: Citizen, villager, court dress, bishop & nun, king/prince
Vertex counts of characters: 30–70k
Morph targets—programming BP part prepared :
The system is easily expandable to bring in your own creations if you'd like to change items dynamically - for your hero character