MetaAtmosphere Ambient Generator for Background Music Sound Effects w/ MetaSound

Easy to use noise maker synthesizer toolkit. Create endless seamless background music audio and sound effects like wind/industrial noises/ambience that adds mood and sonic flavor using MetaSounds.

  • 지원 플랫폼
  • 지원 엔진 버전
    5.0 - 5.1
  • 다운로드 유형
    에셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 에셋의 모음을 포함하고 있습니다.

Video Demo ::

Add atmospheric ambient sound to your project in seconds!

MetaAtmosphere procedurally generates different types of sound textures through run-time synthesis. No heavy audio files to bloat your project so it's light weight and performant.

Drag and drop MetaSounds source file into a Level. The parameter graph inputs are ready to be interfaced with Blueprints/C++ to do more advanced "run-time" stuff like controlling wind speeds, noise intensity, weather and so much more! 

No complex programing skills needed to get started. It's easy to control the instruments inside the MetaSounds source files by adjusting knobs.

New files can be made by simply Duplicating, Tweaking and Saving. Controls and settings are all self contained for easy single file management. Insanely easy to add/copy Sound Effects into any level or new project.

기술적 세부사항

Disclaimer: This product supports MetaSounds for Unreal Engine 5+.

To enable MetaSounds in your UE5 project

  1. In the top right corner Select Settings > Plugins
  2. In the Search field type MetaSound
  3. Enable the MetaSound plugin by Checking the box next to it's title
  4. Restart the UE editor to Activate the plugin

To load MetaAtmosphere in your UE5 project

  1. Download from Library
  2. Choose Add to Project
  3. Drag an Example file into your Level
  4. Press Play!


  • 6 voice noise generator synthesizing noise and oscillators
  • 10 MetaSound source file examples of different uses
  • Built 100% with MetaSounds inside of Unreal Engine 5
  • Never ending sound design game music for background ambience
  • Easy to control sound and save custom songs to use in your levels

Number of Audio Waves: 0

Number of Audio Cues: 0

Sample rate / bit rate: Whatever you decide your project to be.

Do Sound FX loop: Yes and ... No, because technically it's procedural audio that generates the Sound FX programmatically.

Minutes of audio provided: Forever, until you tell it to stop, infinity and beyond!

Supported Development Platforms: All

Windows: Yes

Mac/iOS: Yes


Important/Additional Notes: This product supports MetaSounds for Unreal Engine 5+.