Modular Paintball Arena ready for game production!
This project includes everything pictured with all assets, maps, and materials created in Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Have a look at the video preview
A powerful and optimized master material will help you to quickly adjust all assets to your needs - Preview
Created by Martin Milz
Features:
Number of Unique Meshes: 41
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: Between 200 and 2000 per asset
LODs: Yes
Number of Materials and Material Instances: 3 Materials (Master Material for all meshes, Decal Material & Paintball Bullet Material) & 17 Material Instances
Number of Textures: 51 Textures
Texture Resolutions: 2048x2048 & 4096x4096
Supported Development Platforms: Windows