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Monster Vampire

Novozhilov3D - 캐릭터 - 2024/05/18
평점 없음

Fully rigged high-quality realistic, modular Vampire Monster with customization options and customizable materials. Well suited for fantasy games or videos.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.19 - 4.27, 5.0 - 5.4
  • 다운로드 유형
    에셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 에셋의 모음을 포함하고 있습니다.

VIDEO PREVIEW - https://www.youtube.com/watch?v=GGjg0IBXfhg

Disclaimer: Renders made in Marmoset Toolbag 3 and Unreal Engine 5, Most of the footage was made in Unreal Engine 4


1 Base Character and 3 more Modular Variations

Character: tris 24 838 - 58 464 , verts 14 418 - 35 689

Rigged with Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Eye_R, u_Eye_L, u_Wing_01_L, u_Wing_02_L, u_Wing_Big_01_L, u_Wing_Big_02_L, u_Wing_Big_03_L, u_Wing_Middle_01_L, u_Wing_Middle_02_L, u_Wing_Middle_03_L, u_Wing_Small_01_L, u_Wing_Small_02_L, u_Wing_Small_03_L, u_Wing_01_R, u_Wing_02_R, u_Wing_Big_01_R, u_Wing_Big_02_R, u_Wing_Big_03_R, u_Wing_Middle_01_R, u_Wing_Middle_02_R, u_Wing_Middle_03_R, u_Wing_Small_01_R, u_Wing_Small_02_R, u_Wing_Small_03_R

PBR Textures Metal/Roughness

4K Textures - Body, Armor

1K Textures - Eyes

You can reduce the textures quality without much loss of quality

Textures - normal, metallic, roughness, albedo, AO, opacity, emissive

4 Texture sets - Body, Armor, Eyes, Hair

10 Morph Targets

Body Skin has 3 Color Variations

Armor has 3 Color Variations

Cloth has 3 Color Variations

Eyes have 13 Color Variations

All the colors can be mixed to get new look

You can change the color of every part separately.

Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts

The model is scaled to human size


If you have any problems, please contact me evgeny_novozhilov@mail.ru

기술적 세부사항

Features:

  • Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)
  • 5 premade Character variations
  • 9 Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.
  • Jaw and Eye are movable by the additional bones
  • You can mix all colors separately with the Material Instances
  • 10 Morph Targets
  • Cloth is Simulated


Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Number of characters: 1 Base Character and 3 more Modular Variations

Vertex counts of characters: 14 418 - 35 689

Number of Materials and Material Instances: 4 Materials and 21 Material Instances

Number of Textures: 37

Texture Resolutions: Body, Armor - 4096x4096, Eyes - 1024x1024

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No