Hello! Nice to meet you! I will be glad to cooperate with you :) This is game-ready low-poly model of the character Monster1. The character will look cool as a monster, necromancer, king, zombie, ghoul, etc. I would appreciate a 5 star rating!⭐
Hello! Nice to meet you! I will be glad to cooperate with you :) Thank you for 5 stars⭐
Textures:
24 animations:
Polycount of Minimum Skin (no armor and weapon):
Polycount of Maximum Skin (full armor and weapon):
Be sure to read below:
The main bones hierarchy has remained untouched for easy retargeting. With additional bones you can apply physics to different parts.
* I am always ready to help you and answer any questions *
PREVIEW on YouTube:: https://youtu.be/3eFMes7M7Ns
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes) and DEMO
Number of Animations: 24
Animation types (Root Motion/In-place): 24
Number of characters: 1
Vertex counts of characters: Max skin: 14749 Min skin: 6262
Number of Materials and Material Instances: 15
Number of Textures: 61
Texture Resolutions: 4096x4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Important/Additional Notes: Additional bones that are added to Epic Skeleton:
shouder_left, shouder_left1, bonesup_left, bonesup_left1, bonesup_left2, bonesup_left3, shouder_right, shouder_right1, bonesup_right, bonesup_right1, bonesup_right2, bonesup_right3
clothback_right, clothback_right1, clothback_right2, clothback_right3, clothback_right4
clothback_mid, clothback_mid1, clothback_mid2, clothback_mid3, clothback_mid4, clothback_mid5, clothback_mid6, clothback_mid7
clothback_left, clothback_left1 clothback_left2, clothback_left3, clothback_left4
clothfront_right, clothfront_right1, clothfront_right2, clothfront_right3, clothfront_right4
clothfront_mid, clothfront_mid1, clothfront_mid2, clothfront_mid3, clothfront_mid4, clothfront_mid5, clothfront_mid6, clothfront_mid7
clothfront_left, clothfront_left1, clothfront_left2, clothfront_left3, clothfront_left4
armorhands_join, armorhands_join1, armorhead_joins, armorbelt_right, armorbelt_right1, armorbelt_left, armorbelt_left1, armorlegs_rights, weapon_join, armorlegs_left, armorlegs_left1, armorlegs_left2, armorlegs_left3, armorlegs_left4
jaw_join, jaw_join1