Trailer 1 and Documentation: https://youtu.be/ZXZsnLGERhg
Trailer 2: https://youtu.be/GON4clZ1t_k
Update v1.0 Trailer: https://youtu.be/Z29h4fOc9Ts
How to add to my other products: https://youtu.be/zTRxPOGOKmw
Check Out My Other Products that work great with this product:
Multiplayer ready Power/Electricity system. Power any actor you want with electricity by using a simple actor component. A master power switch controls all electricity to the actors using the power component.
So if you want lights, vending machines, doors, or any other actors to be powered with electricity, simply add one component to them and then flip the master switch on/off to enable/disable electricity.
Easily add custom logic for what you want to happen for each individual actor based on if the power is on or off.
Example blueprints included for lights, doors, and vending machines.
An optional Fuse system is also included so if you want the Master Power Switch to disabled until you find and place a specific number of fuses into fuse boxes, you can enable it in one each checkbox on the Master Power Switch itself. Easily add as many fuses and fuse boxes as you want and then simply set the number of fuse boxes required on the actual Master Power Switch blueprint. By default the number of fuses found is stored globally so no matter who picks up a fuse, anyone in the game can then place it into a fuse box. It's not tied into the character blueprint so you can easily use this system with any character blueprint.
It also includes specific fuse boxes, fuses, and power switches. This way you can power specific actors with their own set of fuses and boxes. For example a door that requires a special power switch with special green fuses.
Number of Blueprints: 13 counting all the demo BPs. 5 if you only count the ones you need
Network Replicated: (Yes)
Supported Development Platforms: Windows