This plugin makes it very easy to setup a fully functional fully replicated weapon system.
Setup Tutorial for UE 4.26 - UE 5.1
Setup Tutorial for UE 5.2 - UE 5.3
First Person Template Setup Tutorial
*For some reason in UE 5.2 - UE 5.3 it won't work in the packaged game of a blueprint project.
This plugin adds a fully functional and replicated weapon system with many options like whether or not to use line trace or projectile. This plugin also includes a health and damage system.
Blueprint Classes:
C++ Code Modules:
Number of Blueprints: 3
Number of C++ Classes: 3
Network Replicated: Yes
Supported Development Platforms: Windows with optional controller support (will probably work on other platforms but only tested on windows)
Supported Target Build Platforms: Windows (might work on other platforms but only tested on windows)