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Nearby Connections API

Google Nearby Connections API Implementation

  • 지원 플랫폼
  • 지원 엔진 버전
    4.25 - 4.27, 5.0
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.
If you are in doubt about anything please contact us on our Discord server.


Google Nearby Connections Implementation, for more info, see official docs.


Google Nearby ONLY WORKS ON ANDROID DEVICES! You can't test it in editor or desktop builds.


Nearby Connections is a peer-to-peer networking API that allows apps to easily discover, connect to, and exchange data with nearby devices in real-time, regardless of network connectivity. 


Documentation: https://docs.ninevastudios.com/#/ue-plugins/nearby-connections-unreal


To better understand how it works, please read the official docs and explore the demo level, it is designed as a simple chat.


Some example use cases:

  • Collaborative whiteboard: Jot ideas down with nearby participants on a shared virtual whiteboard.
  • Local multiplayer gaming: Set up a multiplayer game and invite other users nearby to join.
  • Multi-screen gaming: Use a phone or tablet as a game controller to play games displayed on a nearby large-screen Android device, such as Android TV.


You can also join our Patreon to support our further work and get some benefits.

기술적 세부사항

Documentation: https://docs.ninevastudios.com/#/ue-plugins/nearby-connections-unreal


Currently only BYTES and FILE payload exchange is supported


Features:

  •  Implementation of Google Nearby Connections API

Code Modules:

  •   NearbyConnections (Runtime)

Number of Blueprints: 6

Number of C++ Classes: 5

Supported Development Platforms: Windows, Mac OS X

Supported Target Build Platforms: Android

Documentation: https://docs.ninevastudios.com/#/ue-plugins/nearby-connections-unreal

Example Project: Included in the plugin Content folder. (Enable 'Show plugin content' option in the inspector)