The translucent material mesh cannot generate Distance Field in UE5.0, so the Distance Field Appearance Effect cannot work in UE5.0 at present.
Preview : https://youtu.be/ucIDnAV4A9k
Use custom mesh on Niagara Dissolve/Appearance Effect : https://youtu.be/ZPsXLO2MKMw
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Other Products :
Niagara Ice and Crystal Attack
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Skeletal Mesh and Static Mesh Appearance Effects controlled by Niagara and Material Instance parameters, including random noise appearance, different directions gradient appearance, using Distance Field control the start position and shape appearance and two simple Morph effects.
Type of Emitters: GPU
Number of Unique Effects: 8
Number of Materials: 30
Number of Textures: 21
Number of Blueprints: 12
Number of Unique Meshes: 6
Supported Development Platforms:
Windows: Yes