Low poly 3D model of the Game Ready
Vertices: 36 263
Triangles: 58 774
Textures - Normal, Base Color, OcclusionRoughnessMetallic, Alpha, Mask.
Textures Skin - Normal, Base Color, OcclusionRoughnessSpecularThickness, Mask, Normal micro detail.
Texture sets:
Color changes: hair, eye, clothes, lips
A mask for each item of clothing. Mask (RGBA) (R-Trousers, G-Vest, B-Shirt, A-Boots)
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: Retarget standard mannequin animations
Number of Animations: 6
Number of characters: 1
Vertex counts of characters: 36263
Number of Materials and Material Instances: 18
Number of Textures: 32
Texture Resolutions: 512, 1024, 2048, 4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Important/Additional Notes: Additional bones on the epic skeleton: eye_r/l