The PlayerStartPlugin enables you to easily setup, manage and switch between multiple PlayerStarts in a map. Select the current PlayerStart through the WorldSettings dialog in the Editor Outliner. Switch to it in the viewport by the click of a button.
The PlayerStartPlugin enables you to easily set up, manage and switch the PlayerStarts in a map/game. Select the current PlayerStart through the WorldSettings in the Editor Outliner.
Installation and setup
YouTube video "HowTo":
Alternative download:
Version History:
1.0.6 (6) - 17.08.2022
- Bugfix to avoid crashing when adding PlayerStarts after switching levels. Added PendingDelete(). Thanks to "scheltopusik" for reporting this bug
1.0.5 (5) - 08.05.2022
- Initial released version
Features:
Code Modules:
Details:
#Blueprints: 0
#C++ Classes: 5
Network Replicated: No
Dev Platforms: MacOS
Target Build Platforms: MacOS, Win64, Linux
Doc: Unreal Engine - PlayerStartPlugin - Documentation
Example Projects:
YouTube video "HowTo Install and Setup":
Feedback: kim@kimhauser.ch