Polygonal: Cave Dangers is a diverse low-poly styled, Ice-Age themed environmental asset pack for the Unreal Engine revolving around prehistoric ice and glacial caverns, landscapes and beyond, hinting to a treacherous past era of a long winter in history.
*View the official trailer / short cinematic: https://www.youtube.com/watch?v=wfmhl-UZWfc
*Artstation Album (Screenshots): https://www.artstation.com/artwork/D5noZ9
*Planned Updates Roadmap: https://1drv.ms/u/s!Aj-X5xv-IW8qird4i2D8Ror_4amPeg?e=FcuI72
*Sketchfab Preview (Matcap): https://sketchfab.com/3d-models/polygonal-cave-dangers-ue-sketchfab-preview-a5e7e71c5671490a9f91dc5c6b24883f
-Latest log: Released for version 4.26 and 4.27.
Number of Unique Meshes: 112
Collision: (Yes, Auto-Generated and Custom)
Vertex Count: (N/A) - Optimized for games with LODs.
LODs: (Yes, Auto-Generated and Custom)
Number of Materials and Material Instances: 21 Materials (including mats for PFX) and 21 Instances.
Number of Textures: 7, Including 1 UV Texture Map
Texture Resolutions: UV Texture Map: 488x232, 1K, 2K, 128x128, 512x512 and 256x256 resolutions for Particle Textures from starter content.
Supported Development Platforms:
Snow particles are disabled in the demo scenes to save performance for non-cinematic uses.
Sounds used for demo purposes:
If you have any further questions about this pack, you may email me at firstname.lastname@example.org or email@example.com