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Post Processing Window

HighRender - 블루프린트 - 2024/04/07
평점 없음

An Automatic Window that uses Post Processing Material to create fantastic effects that can be viewed in it by Vehicles, Characters and can even be used with the Sequencer to create Cinematics. All features also work for Online Multiplayer.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.27, 5.0 - 5.4
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.
  • 프로모션 콘텐츠
    프로모션 콘텐츠가 포함되어 있습니다.
    크리에이터가 해당 디지털 콘텐츠는 브랜드, 제품 또는 본인/타인의 비즈니스를 홍보한다고 표시했습니다.

Trailer: Here


Product focused on high-quality and fidelity of effects.

You can use your own post processing material in this product. All settings are customizable. You can change everything from the glass panel mesh to the size of the activation sensor that is used for optimization.

In the details tab you can hide actors, characters and objects that you do not want to appear in the Window. The settings also allow you to choose to render the World in the Window or just a "Scene" with specific actors. These and many other special effects available.

Use this product's Blueprint Interface to adjust values in real time during game play or use the product together with the Sequencer. Advanced explanations and important notes are in the documentation.

기술적 세부사항

Current Product Version: 1.0 (Release)


Features:

  • Automatically detects any character/vehicle type. 
  • Rendering Modes: World, Scene.
  • Sequencer Mode.
  • List of Actors that will be only visible in the Window.
  • List of Actors that will not be visible in the Window.
  • List of Actors that will appear when "Render Scene" only.
  • Show Flag Settings (World and Scene filter).
  • Hide Character or Characters from appearing in the Window.
  • Post Process Material support.
  • Glass Pane and Window Frame mesh selection.
  • Hide Window Frame.
  • Change collision settings of the Window meshes.
  • Auto-Adjusting code.
  • Complete Documentation.
  • Level with Examples.
  • Multiplayer.
  • Tutorial (How to Use Sequencer Mode).


Details:

Blueprints: 1.

Blueprint Interface: 1.

Level: 1 (Demo).

Glass Pane Meshes: 5 (You can select yours).

Window Frame Meshes: 2 (You can select yours).

Post Process Materials: 5 (You can select yours).


More Details:

Sequencer Support: Yes.

Network Replicated: Yes.

Supported Development Platforms: (Windows: Yes) (Mac: No).

Documentation: Here

Support Website: Here


Important/Additional Notes:

  • This product has some limitations.
  • Read the documentation before purchasing.