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ProjectCleaner

AshotBarkhudaryan - 2021/07/04

Simple UE4 plugin for managing unused assets and empty folders in project.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.25 - 4.27
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

The plugin is designed to detect and clean unused assets and empty folders in the project. Helps in saving your time manually handling them. Except for unused assets detection, the plugin also checks for invalid files( like non-engine files and corrupted files). This type of asset may appear, when migrating assets from the project with other engine versions and it will be invisible to the content browser until you directly load it(also this type of asset may crash the engine). All of those assets will be detected and shown in a separate tab.

Also plugin checks for indirectly used assets, which are used in source code or config files.

You can easily configure scanning methods by excluding options and cleaner configs.


Plugin Version 1.5 now supports UE5 Early Access ,see https://github.com/ashe23/ProjectCleaner/wiki/Unreal-Engine-5-Support

기술적 세부사항

Features:

  • Unused assets detection
  • Empty folders detection
  • Invalid assets detection
  • Assets used indirectly
  • Exclude options
  • CLI interface

Code Modules:

  •  Editor

Number of Blueprints: 0

Number of C++ Classes: 16

Network Replicated: (Yes/No) No

Supported Development Platforms: (Windows)

Supported Target Build Platforms: (Windows)

Documentation: https://github.com/ashe23/ProjectCleaner


Important/Additional Notes:

This plugin heavily based on the Engine AssetRegistry module. Sometimes if your project is large enough, it may take time to locate and delete them. So if the engine freezes at that time, don`t worry it's just doing it in the background.

For any suggestions and questions contact me.

email: ashot7410@gmail.com

Github: https://github.com/ashe23