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Python Times

Muhammad Moniem - 2021/07/26
평점 없음

Allow python scripts to auto-execute at a wide range of editor occasions

​세일:$14.99
$7.49로그인하여 구매
  • 지원 플랫폼
  • 지원 엔진 버전
    4.25 - 4.27
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

The Python Times plugin allows your python scripts to automatically execute at a wide range of editor occasions in order to take your Unreal project's automation one step further. For example, you can hook a "naming convention fix" script to automatically execute after a new file got imported, or perhaps you can hook a script to write down a summary after a PIE or even a script that does some validation of assets before the editor shutdown! The possibilities are endless!!!

기술적 세부사항

Features:

  •  Allow python scripts to automatically execute during one or more selected editor occasions.
  •  No limit in the number of scripts that can be executed per editor occasion.
  •  It's a further step in the editor automation, as you can have for examples assets automatically move to the right folders or apply naming convention automatically once imported.
  • Works perfectly with the famous free Unreal Editor python scripts library
  • Easy to use and require no technical background

Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor, etc.))

  •  PythonTimes (Editor)

Number of Blueprints: 0

Number of C++ Classes: 2

Network Replicated: (No)

Supported Development Platforms: (Editor for Win64, Mac)

Supported Target Build Platforms: (Editor for Win64, Mac)

Documentation: http://www.mamoniem.com/python-times/

Example Project: https://drive.google.com/file/d/1zqMFbSDpO6Sx4t29Wru5RDUyemAPrf-K

Important/Additional Notes: This is Editor only plugin that requires you to enable the "PythonScriptPlugin" plugin.