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SaveLoadSystem

Candous - 코드 플러그인 - 2024/05/18

The SaveLoadSystem Plugin provides flexible save and load functionality for games.

  • 지원 플랫폼
  • 지원 엔진 버전
    5.4
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

SaveLoadSystem Plugin provides flexible functions for saving and loading game state. The plugin supports both Blueprint and C++ projects. Saving and loading can be realized according to the implementation of the interface, and it supports Actor implementation interface and Widget implementation interface.Highly scalable and available everywhere. Provides SaveGame queries at edit time and run time.

기술적 세부사항

Features:

  • Available anywhere.
  • Can be extended according to your own needs.
  • The diversified save and load functionality can be implemented according to the interfaces implemented by Actors and Widgets, without requiring C++ knowledge.
  • Provides SaveGame queries at edit time and run time.

Code Modules:

  •  SaveLoadSystem (Runtime)

Number of Blueprints: 1

Number of C++ Classes: 2

Network Replicated: No

Supported Development Platforms: Windows64, Mac, Linux

Supported Target Build Platforms: Windows64, Mac, Android

Documentation: Google Doc_English