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Seamless Foliage Interaction

Aurelion - 코드 플러그인 - 2024/06/27
평점 없음

A Light Weight and Flexible plugin that Allows you to add logic to your foliage by swapping foliage instances with BP counterparts based on distance.

  • 지원 플랫폼
  • 지원 엔진 버전
    5.2 - 5.4
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

This Plugin contains a subsystem where it can detect and hide instances of foliage and replace them with user defined BP Counterparts seamlessly to allow efficient and seamless interaction.

There is support for taking ownership of the foliage or reseting back to its initial state once player gets far away.

This plugin was made with ease of use and simplicity in the mind.

Some Example behaviours are:

  • Chopping trees
  • Collecting loot (Such as rocks,herbs or ores)
  • Vehicles or characters crashing with the trees
  • Constraint trees (included in plugin and demo, Where player / vehicle can bend the trees)

Note: Environment in screenshots is not included .

기술적 세부사항

Features:

  •  Efficient
  •  Modular
  •  Flexible
  • Simple

Code Modules:

  •  InteractiveFoliageManager (Runtime)

Number of Blueprints:0

Number of C++ Classes:5

Network Replicated:No

Supported Development Platforms: Windows,Mac,Linux

Supported Target Build Platforms:Windows, Mac, Linux, IOS, Android

Documentation: Link

Example Project: Link