Simple fish logic

SIMPRA ORG - 블루프린트 - 2022/07/01

Blueprint with simple logic based on random variables and tracers.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.27, 5.0
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.

Very realistic looking fish behavior based on simple variables and tracers, a simple and beautiful solution to most simple, realistic underwater environments.

기술적 세부사항

Blueprint with simple logic based on random variables and tracers.


Video demonstration how it looks on my own project - https://youtu.be/tw5zSm4N4y8


Very realistic looking fish behavior based on simple variables and tracers, a simple and beautiful solution to most simple, realistic underwater environments.

Attention! Demo scene starts on 30FPS limit. You can disable this limit by binding button “3”. To enable-disable VSync, bind button “2”. Showing FPS stats toggles by “1” button. All those options is just for demo, configured in Event Graph in “./Demo/ThirdPersonBP/Blueprints/ThirdPersonCharacter”.


Features:

  • Niagara particles used to emulate large fish crowds
  • Tracer based movements enables unique and unpredictable behavior
  • 3 fish meshes included for quick start and understanding the system


Quick start guide and documentation: https://www.simpra.org/projects/simple-fish-logics/

Feel free to ask any questions!


Disclaimer

Third party Water plugin and "Third person" demoscene are used for environments for demonstrate fish logic.