All objects have manually adjusted LODs and collision meshes. Textures in 4K resolution.
Physically-Based Rendering: Yes
Texture Resolutions: 4К
Number of Unique Meshes: 10
Number of Materials and Material Instances: 11
Number of Textures: 40
Collision: Yes, manually generated
Triangles Count: ~7000 to 200
LODs: 3-4 levels, manually generated
Intended Platform: Desktop PC, Mac, XBox1, PS4, VR
Platforms Tested: PC, VR
Documentation: None needed