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Survival weapon pack - 2 handed melee

AssetsStore - 무기 - 2021/09/05
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A set of 28 two-handed weapon models

  • 지원 플랫폼
  • 지원 엔진 버전
    4.25 - 4.27
  • 다운로드 유형
    에셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 에셋의 모음을 포함하고 있습니다.

The main idea that guides us while creating this set is a logically correct and interesting weapon made from tools that can be found in everyday life. So the initially safe instruments were given a vicious and slightly manic style. Set works well with survival and horror games, also "clear" tools can be used as regular tools in your project.


Main tools are shovel, board, pipe, sledgehammer, axe, crowbar and baseball bat - modificated with nails, bolted chains, knives, circular saws, spikes, bricks, armatures, hooks, scissors, barbed wire and one old scythe blade.


All screenshots are created in-game and without any additional effects. Just high-res shots.

More shots of each included weapon set + tech info can be found here:


Baseball set

Axe set

Sledgehammer set

Shovel set

Board set

Crowbar set

Pipe set


  • Additional physical elements can be added to tools modified with chains. All physical assets are included and configured.
  • Textures have original 4k resolution. Materials are simplified for quick loading in the project. Only 1 material is used for each weapon to reduce its weight.
  • All textures are baked.
  • All models are included as "Static Meshes" for easy modification if needed.
  • Convenient test level for previewing models is included.


Update 1.1

Models are improved, the number of polygons is reduced

Baseball bat shape slightly tweaked

The pipe is made more interesting. All pipe based modifications have also been re-modeled.

The board now has a comfortable grip.

Textures are packed in a special package for UE4 (_R _M _AO in RGB)

Minor chains physics tweaks (Constraints bit limited and damped)

Texture resolution is still 4k, but by default they are now 2k - for a quick start. If necessary, you can change them back to 4k in the texture settings - compression

기술적 세부사항

Features:

  •  28 weapon models
  • Simplified materials with baked 4k textures


Number of Unique Meshes: 28 static for weapons + 3 skeletal for physics adds

Collision: Automatic (simple or complex). Collision for skeletal meshes generated as convex hull

Vertex Count: Mixed

LODs: Manually generated, 4 steps (x1 / x0.5 / x0.25 / x0.125 of screen space)

Number of Materials and Material Instances: master material + 31 MI

Number of Textures: 94 (_D _N _RMAO maps)

Texture Resolutions: 4k + 2k for physical adds

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: Baseball overview Sledgehammer overview Axe overview Board overview Crowbar overview Shovel overview Pipe overview