Traffic AI System

lucasbastos - 블루프린트 - 2023/08/28

A simple AI traffic system with easy integration

  • 지원 플랫폼
  • 지원 엔진 버전
    5.1 - 5.3
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.

a simple AI traffic system with easy integration that has a spline system for street generation, spawn and despawn of vehicles according to the distance from the player and others..

기술적 세부사항

Traffic AI System use Chaos Vehicles Plugin and Enhanced input Plugin ( you must activate for the product to work and the documentation shows how )


Documentation : LINK

Demo : LINK


Features:

  •  Vehicle spawn system based on player distance
  •  Vehicle removal system based on player distance
  •  Spline Road ( Asphalt , Line and Straight )
  • Spline Asphalt
  • Traffic light system
  • Multi Traffic Light System ( Max 4 )
  • System Amount of vehicles
  • AI Car System ( Do not use NavMeshBounds )
  • Vehicle Color Random
  • System speed limit Spline
  • More items can be added in updates with your feedback


Update-2.1

  • added standard maniquin to cars
  • add custom cars (any actor) a video on how to do this was added to the documentation link
  • small fixes


Update-3.0

  • Added driving option
  • Spawn checker
  • Added an option for traffic lights (Europe and America)
  • Parking system
  • Spawn in parking
  • Static random cars


Update-4.0

  • Blinker system
  • Lane switching
  • Spawn Car Tick


Used for demonstration: City Sample Vehicles


Number of Blueprints: 20

Input: (keyboard, mouse)

Network Replicated: No

Tested platforms: Windows


Contact: lucasoliveirabastos1@gmail.com