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Visual Lab Clonertool

Visual Lab Clonertool brings modern object multiplication and modulation tools to Unreal Engine.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.26 - 4.27, 5.0
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

Visual Lab Clonertool brings modern object duplication and modulation tools to Unreal Engine. Use effectors, noise shaders and fields to position and duplicate meshes in your scene. Animate their parameters in the sequencer to efficiently create the most intricate animations.


Showcase / Trailer


Tutorial:

Part 1 - Modes

Part 2 - Items

Part 3 - Effectors & Fields


Documentation


The Clonertool is developed with motion graphics rendered within the sequencer in mind, performance might sometimes not be sufficient for realtime projects.


Example Levels included


··································· Update log ···································


9/15/2022 · Update 1.0.2


- NEW: Effector Channel Colors, show influence and effects. 

- UPDATE: Item ISM updates automatically no need to manually update.

- UPDATE: Blueprint Items, instead of inheritance by class, now by interface (more flexible)


8/04/2022 · Minor Update 1.0.1


- FIX: Crash with instanced static mesh clones when altering the clone count within the sequencer.

- FIX UE5 Basic- and Sequence- Example maps missing assets fixed. Also updated the default materials.

기술적 세부사항

Features:


A Tool which can clone/duplicate objects(items) in the following modes;

  •  Via Linear Transformations
  •  Via Radial Transformations
  •  Via a grid like pattern
  • On meshes (experimental)


Code Modules:

  • VLCloner [Editor]


Number of Blueprints: 15

Number of C++ Classes: 17 classes and 18 header files

Network Replicated: No

Supported Development Platforms: Win 64

Supported Target Build Platforms:

Win 64

Documentation: https://www.dropbox.com/s/vo7e8r3nxsai2w3/VLCloner_documentation.pdf?dl=0

Example Project: - ( Plugin contains Example Levels )