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Visual Widget Navigation

User Interface Navigation for Gamepad or Keyboard made easy!

  • 지원 플랫폼
  • 지원 엔진 버전
    4.27, 5.0 - 5.3
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

Building the User Interface navigation between widgets has never been easier!

Unreal Engine supports creating navigation for the UMG widgets, but setting it up in blueprints can usually get very complex and handling many different cases can get crazy.


With this system, you will be able to create navigation links between widgets, specify conditions when the links are enabled or disabled and setup various complex navigation nets.

Everything is done entirely inside UMG Designer and uses current Unreal Engine Navigation system, so it's compatible with anything you've done so far!


The plugin fully supports Blueprints! You DO NOT need any C++ knowledge!


OVERVIEW AND SIMPLE SETUP

ADVANCED SETUP

NESTED NAVIGATION SETUP


The system is very flexible! You can setup simple navigation links visually in just a few seconds, but you can also complicate it much more and setup advances rules and chain of navigations, that would require huge amounts of blueprint or C++ coding.


There are example blueprints inside the Plugin Content directory, so check them out and see how simple or more complex things can be built!


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기술적 세부사항

Features:

  • Building UI Navigation visually
  • Complex custom navigation conditions
  • Navigation transition rules
  • Navigation ordering - what order navigation should happen in
  • Fully in Blueprints, no C++ required
  • Fully compatible with Unreal Engine UI navigation system
  • Keyboard and Gamepad navigation support

Code Modules:

  •  EasyNavigationEditor(Editor)
  •  EasyNavigationUncookedOnly(UncookedOnly)
  •  EasyNavigationRuntime(Runtime)

Number of Blueprints: 7

Number of C++ Classes: 18

Network Replicated: N/A

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: Here

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