XProjectile

Dexied - 코드 플러그인 - 2021/07/19

XProjectile - this plugin will add a projectile system to your game.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.26 - 4.27, 5.0 - 5.3
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

XProjectile - this plugin will add a projectile system to your game. You can set up projectile speed, gravity, collision channel. Also, you can attach any mesh, particle, or sound to the projectile. XProjectile is great for rockets, bullets, arrows, grenades.


Video on YouTube: https://youtu.be/ORIaNLX2-o4


IMPORTANT: Disable the "EnableDebug" to improve performance!

기술적 세부사항

Features:

  •  100% C++
  •  Easy setup and easy to use
  • Optimized
  • You can customize the collision channel
  • You can spawn projectile Single/Multi By Channel/ObjectType
  • You can customize projectile speed, gravity and radius
  • You can customize projectile lifetime
  • The projectile can attach objects to itself (StaticMesh, ParticleSystem, etc.)

Code Modules:

  •  XProjectile (Runtime)

Number of Blueprints: 0

Number of C++ Classes: 4

Network Replicated: (No) (Projectiles can be spawned in Multicast events for multiplayer games)

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation (4.26-5.2): open

Demo Project (4.26: download | 4.27: download | 5.0-5.2: GitHub)

Playable Demo for Win64: download


Email: dexied.gs@gmail.com

Discord: https://discord.gg/mqV52Qf