Rig is based on the Epic Skeleton (UE4 & UE5) with additional bones.
The model is completely modular, you can combine different elements of the character.
DISCORD channel for contacting the author
Additional bones that are added to Epic Skeleton: jaw1, eye1,eye2
Suitable for games of different genre: RPG, strategy, first-person, etc.
in the archive basick mesh(fbx and maya).
Images displaying visual contents of the product are rendered in Unreal Engine 4 and Marmoset
uv set 4096x4096(down to 1024x1024)
Rigged with Epic Skeleton
The model contains 12 demo animations
The character has different proportions than the standard epic skeleton.
Keep in mind that this may cause some animation difficulties, such as arms not holding weapons accurately, additional fixes to my characters' animations required, etc.
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No)
Number of Animations:No
Animation types (In-place):No
Number of characters:1
Vertex counts of characters:6057
Number of Materials and Material Instances:2
Number of Textures:7
Texture Resolutions: (4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Link No
Important/Additional Notes: No