Zombie Pack of 5 customizable models, each with two bloody and two non-bloody skins, body parts, expression morph targets and glowing eyes
Zombie Pack of 5 customizable models, each with two bloody and two non-bloody skins, body parts, face expression morph targets and glowing eyes
Each zombie is available as separate purchase at my store.
You get ONE zombie for FREE with this Pack!
Skinned and Rigged to Epic UE4 and UE5 Skeleton + unrealJaw_M , unrealEye_L and unrealEye_R bones
You can use any Epic Skeleton compatible animation to live it up!
ONLY EPIC THIRD PERSON EXAMPLE ANIMATIONS ARE INCLUDED WITH THE MODELS!
Zombie Pack V4 Video Test(YouTube)
Individual Models at Unreal Marketplace:
Zombie Man AA V2 Model Test Video (YouTube)
Zombie Man AB V2 Model Test Video (YouTube)
Zombie Man AC V2 Model Test Video (YouTube)
Zombie Girl AD Model Test Video (YouTube)
Zombie Girl AE Model Test Video (YouTube)
Inspect Zombie Man AA V2 in Sketchfab
Inspect Zombie Man AB V2 in Sketchfab
Inspect Zombie Man AC A in Sketchfab
Inspect Zombie Man AC B in Sketchfab
Inspect Zombie Girl AD in Sketchfab
Inspect Zombie Girl AE in Sketchfab
===Unreal Engine 4.19+ ===
Skinned to UE4 Mannequin skeleton
=== Unreal Engine 5.1+ ===
Models are skinned to UE5 skeleton
In Rigs folder, you'll find:
IK_Zombie - IK Rig for Animations retargeting
CR_Zombie_Body - Control Rig, you can use it to animate the model inside UE5
CR_Zombie_BasicFootIK - Foot IK Control Rig
NOTE: UE5 version has both UE4 and UE5 skeletons included. UE4 version has only UE4 skeleton
====All Engine Versions====
Low Poly
Zombie Man AA : 6608 Vertices
Zombie Man AB : 8500 Vertices
Zombie Man AC : 4 262 Vertices
Zombie Girl AD : 10471 Vertices
Zombie Girl AE : 14108 Vertices
One Mesh and Body Parts meshes.
Later can be used with various Dismemberment systems, or just to have bodies with missing limbs etc.
4096x4096 texture maps (can be scaled down for more performance)
One Material per model for male zombies, with 4 skins each, Two Bloody, and two clean (non-bloody)
Two materials per model for female zombies ( 1 body with 4 skins and 1 hair material with two hair skins )
Emissive map for the glowing eyes, can be turned on/off
4 Head Morph Targets:
Mouth Open
Angry
Eye Closed Left
Eye Closed Right
Included are example blueprints, based on Third Person BP by Epic.
BP_Zombie - Customizable model
BP_Zombie_BodyParts - Customizable model broken into Body Parts for dismemberment systems
Ragdoll Physics Asset already set up.
Variables in the BP to control the Skins, Eyes Glow and Morph targets.
Eyes and Jaws have bones too.
How to use FREE Mixamo.com animations with Unreal Engine (Youtube)
In Videos above animations are from:
Zombie Pro - MoCap Pack from MoCap Online
They have more Zombie Packs, check them out!
Features:
Rigged: Yes
Rigged to Epic skeleton: Yes UE4 and UE5 + unrealJaw_M , unrealEye_L and unrealEye_R bones
IK bones are included: Yes
Animated: (Yes, Epic Third Person Animations)
Number of Animations:6
Number of characters: 5
Vertex counts of characters: 5k -10k vertices
Number of Materials and Material Instances: 4 body materials for male zombies and 6 materials for female zombies
Texture Resolutions: 4096x4096, Hairs 2048x2048
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)