Game ready Environment content as seen in The Dark Pictures Anthology
A single furnished room designed as the Corridors in the turn of the century 1890's "Worlds Fair Hotel"
These assets were originally created for use in one of the games from the Dark Pictures Anthology, A cinematic horror series developed by Supermassive Games. They have since been migrated into vanilla Unreal Engine 5. Given the realistic high quality of the assets their intended use is for higher-end systems. Due to this creation method it is important to note that the environmental assets are NOT modular.
Number of Unique Meshes: 108
Collision: Yes (automatically generated)
Number of Material Instances: 115
Number of Textures: 334
Texture Resolutions: 512x512 - 1024x1024 - 2048x2048 - 4096x4096
This product supports Nanite for Unreal Engine 5.0+