Documentation | Playable demo | Discord
As a Gameplay Programmer student, my goal is to provide you with the best experience through a well-thought-out and optimized asset.
Feel free to hop on my Discord if you have any suggestions, questions, or run into any issues.
Here's how the Aim Assist works:
The Aim Assist Component will detect the nearest enemies to your crosshair while also ensuring that your aiming direction aligns with the target. This way, it doesn't just randomly aim at the nearest enemy, but rather at the one you're actively aiming at.
Depending on how close the crosshair is to the target, there are three stages that will enhance the player's accuracy. Each stage has its own Dynamic Zone Radius that scales based on the distance from the target: camera stickiness, camera snap, and bullet magnetism.
Of course, all variables are customizable, and you can find all the parameter definitions in the documentation. Additionally, there's a firing range available in the SHOWCASE map to help you fine-tune the gameplay experience to your liking.
Features:
Number of Blueprints: 23
Network Replicated: NO (Not tested)
Supported Development Platforms: Win, Mac, IOS, Android, Xbox, Playstation