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Advanced Riding Locomotion System

CT Game - 蓝图 - 2022/05/20

Simple yet powerful riding components (Blueprint Only)

  • 支持的平台
  • 支持的引擎版本
    4.26 - 4.27, 5.0 - 5.3
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

Disclaimer:

  • This asset doesn't include animations and models
  • This asset contains only generic components
  • Required asset: Horse Animset
Showcase YoutubeLocomotion System + Riding System - Showcase: Youtube - Playable Demo(GoogleDrive)


Try the demo: Horse Riding & Irval the Wyvern


Discord: Link (any questions DM @CT_Game)


==============Version 1.5.1 ( Updated 2022-12-18 )==============

  • Fixed bug when client joined - Youtube


==============Version 1.5 ( Updated 2022-09-28 )==============

*** UE4 version is only downloadable in Discord ***

  • Support swimming
  • Added Cmpt_Horse & Cmpt_HorseRider components(Ease of integration)

*** New Tutorials ***


==========================================================


Horse Riding System Example Project v1.4.3 (UE4/UE5) ( Updated 2022-07-10 ) not recommend


Irval the Wyvern


Component: Animal Movement - Documentation

  • How to use it: Ground & Fly
  • Movement: Just provide a Blendspace
  • Play different animations based on speed
  • Speed & rotation is configurable


Component: Mount & Riding - Documentation


***

UE4 & UE5 Differences Youtube

The reason for this difference is used `Animation Blueprint Templates` in UE5

Document: https://docs.unrealengine.com/5.0/en-US/animation-blueprint-linking-in-unreal-engine/#animationblueprinttemplates

***


Feedback & Support

Email: chaintree7@gmail.com

技术细节

Features:

  • Inspired by the game Mount & Blade
  • Blueprint Only
  • Use in-place animations
  •  Component based design. Can be integrated into any project
  • Manage speed and rotation with the Timeline
  • Modify the character's performance via configuration

Number of Blueprints:

  • Actor Components:5
  • Timeline Actor:5
  • Anim Graph:3
  • Structure:2
  • Enumeration:2

Network Replicated: (Yes)

Supported Development Platforms:

Only tested in Windows

Documentation: Link