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Amazing Sci-Fi Vol.2 "SE"

ThunderOwl Studios - 环境 - 2021/09/11

Modular Sci-Fi building blocks for buildings, structures, cities, spaceships. Operational trains, elevators, spaceships, cranes.

  • 支持的平台
  • 支持的引擎版本
    4.25 - 4.27, 5.0 - 5.4
  • 下载类型
    完整项目
    此产品包含一个完整的虚幻引擎项目文件夹,含有配置文件、内容文件和.uproject文件,可以作为创建新项目的模板使用。

Small Update (April 11, 2023):

  • Modified (simplified) default demo map, older one you can still find in "Maps" folder, along with several other demo maps, check them all, 23 showcase and demo maps overall :) !
  • Tweaked some LODs
  • Made "combo" materials (mesh-specific material, combined with tiled "filler" texturing, e.g., fake paneling) also for two existing large "techno-landscape" meshes)

Still, DISCLAIMER: destructible buildings works only in UE 4. I will be making considerable updates for both "Vol.1" and "Vol.2" around June 2023, then there will be destructible buildings also for UE 5.x.

MEGA UPDATE - "Second Edition" - RELEASED! (May 19, 2022)

Small additional update (June 12, 2022) - font fix, more meshes, "2D Flat Placer", demo map with buildings rebuilt on key press.

NEW VIDEO - Helper Tutorial For Procedural Structures

(there will be more helper videos, this is very first in series)

NEW: Procedural Buildings

NEW: Flyable Gunships and Container Transporter

NEW: Destructible structures (WARNING: right now UE4-only, I am working on conversion to "Chaos")

NEW: Added new buildings and structures

NEW: Mesh-specific materials for most of existing AND new modules!

Video: Procedural Buildings

Video: Procedural Buildings with Connectors

Video: Cargo Operations

Video: Destructible Structures Clip 1

Video: Destructible Structures Clip 2

Video: Destructible Structures Clip 3

Video: Procedural Building Constructor Clip 1

Video: Procedural Building Constructor Clip 2


More than 100 meshes to create Sci-Fi environments, from small buildings, to MegaCities. Platforms, skyscrapers, spaceships, space stations, outposts, walls, fortresses... Let your imagination run wild.

Make your cities, outposts and space fortresses "alive"! - Blueprints to populate environments with moving trains and elevators, with variations in appearance and behavior.

Video: Demo Map Video 1

Video: City Is Alive

Video: Cranes Operations

Video: Elevators-Trains Configuration Tutorial (Coming Soon)

Support: Discord

Structure of project folders made compatible with my asset "Sci-Fi Vol.1"

Please, make backups before any merging and migrating experiments :)

References to used resources:

Music - from https://www.royaltyfreeplanet.com/synthwave

Music Authors: TimeCrawler82, Neon Deflektor, Aries Beats.

Explosions effects base elements made and provided for my projects by VFX artist Scott McCall.

Fonts - from https://www.cufonfonts.com

"Future Earth" Author - Yautja

"Square Sans Serif" and "Style-7" Author - Sizenko Alexander

Materials - generated with customizable Substance PBR materials templates by Brett (Buretto):

https://www.artstation.com/buretto/store


Planned updates:

  • more work on train/elevator Blueprints;
  • possibly individual-made materials for most of the meshes - DONE;
  • ... definitely something more will come to this asset :)

技术细节

Features:

  • Flyable Gunships and Container Transporter "Mule";
  • Procedural Sci-Fi Buildings Constructors;
  • Destructible Structures;
  •  Modular meshes for kitbashing Sci-Fi environments, structures, anything imaginable;
  •  Two large technogenic landscape square tiles (static mesh);
  • "Greebles" details, antennas, fuel tanks, framing, pillars, arcs, etc.
  •  Universal Blueprint for decorative elevators and trains. See overview map for details.
  • Circling spaceship Blueprints;
  • Spline moving spaceship Blueprint;
  • Flyable spaceship. Small, but armed!
  • Tiled materials, swappable and resizable, with well commented nodes and pre-made instances;
  • Decals with numbers and symbols;
  • Overview maps for all meshes, prefabs and train/elevator variations;
  • Demo maps with several variations of structures;
  • Demo maps with sample destructible structures.

Number of Unique Meshes: 120+

Collision: Yes, auto-generated and manually created, depending on mesh geometry

LODs: Yes, with manually tweaked LOD distances

Number of Materials and Material Instances: 100+

Number of Textures: 30+

Texture Resolutions: 2048, 4096

Supported Development Platforms:

Windows: Yes

Mac: Not tested

Documentation: None

Important/Additional Notes: Structure of folders is compatible with "Sci-Fi Vol.1" asset. Make backups before merging, migrating (and, always, basically).