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Automobile Assembly Line

Zhiyun Jiang - 环境 - 2021/11/22
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Simulate part of the automobile production process

  • 支持的平台
  • 支持的引擎版本
    4.24 - 4.27, 5.0
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

支持UE5,UE5的PostProcessVolume -> GI和反射默认使用Lumen,请修改PostProcessVolume -> Global illumination -> Method -> None,PostProcessVolume -> Refiections ->Method -> Screen Space,如果不修改显示效果不佳。


UE5 is supported. UE5's postprocessvolume - > GI and reflection use lumen by default. Please modify postprocessvolume - > global illumination - > method - > none, postprocessvolume - > Reviews - > method - > screen space. If it is not modified, the display effect is poor.


The car was born at the birth point. After the installation of front door, rear door, hood and trunk on the assembly line, it finally reaches the lifting device, which is lifted to the high shelf. After reaching the high shelf, the car is destroyed, and the whole process ends.


YouTube : https://youtu.be/c6tx7vERYI0


 BP_SpawnCar : A car is born at regular intervals

 BP_PlayCarAni : Play the installation animation of car door, hood and trunk

 BP_LiftingDevice : Lift the car from the ground to the shelf

BP_VehicleHoistControl : Management lifting device

BP_KillCar : Kill the car on the destination shelf

BP_Car : Automobile

技术细节

Number of Unique Meshes: 56

Blueprints : 6

Collision: Yes

LODs: No

Number of Materials and Material Instances: 33

Number of Textures: 9

Supported Development Platforms: Windows