Bool Ops provides blueprint functions for fast and easy boolean operations in Unreal Engine
Overview Video - Coming Soon
Supports UE5!
Bool Ops Plugin provides blueprint functions for fast and easy boolean operations in Unreal Engine. Simply use static meshes to Add, Subtract, Intersect, or Trim a Procedural Mesh at runtime. No external libraries! Mesh Boolean operations are very fast for low poly meshes (<1000 triangles), we also provide functions to import and export as an obj file for more complex operations. No need to worry about complicated structures (but they are provided for completeness) Full source code included.
Getting Started
Need more Procedural Mesh functions? Check out Mesh Ops which has over 300 functions dedicated to mesh generation and editing, as well as its own boolean related functions.
Features:
Code Modules:
Number of Blueprints: 15 (Mostly example blueprints)
Number of C++ Classes: 2
Network Replicated: No
Supported Development Platforms: Windows, etc.
Supported Target Build Platforms: Windows, likely others (untested)
Documentation: BoolOpsPlugin/Content/READ_ME
Auto-Generated Documentation: https://vyrulent.com/BoolOps/Documentation/BoolOpsPluginBPLibrary/BoolOpsPluginBPLibrary.html
Example Project: N/A
Important/Additional Notes: