Video Preview: https://youtu.be/oag6maK5_1o
• The package includes a demo scene of a city park of over 200 acres.
• Contains everything you need to create a park environment.
Attention: Due to the large number of meshes, textures and effects a mid range computer is highly recommended to run demonstration level smoothly.
On the "showcase" map, we used an instance tool to merge meshes into instances, and also merged spline meshes to improve fps. You can see the original splines and non-merged meshes on the "Showcase_NotOptimized" map.
the problem of a long first load at 95 percent is solved either by deleting or renaming the "showcase" level (after starting the project you will be taken to a clean level, and when you start other levels, the geometry will still compile, but you will be able to see the progress bar, and it will not look like it's endless loading)
A large number of park props, trees, plants, grass, squares, playgrounds, mesh for creating roads and paths etc.
• (52) 4096x4096
• (3) 4096x2048
• (3) 4096x512
• (128) 2048x2048
• (17) 2048x1024
• (6) 2048x512
• (2) 2048x256
• (78) 1024x1024
• (13) 1024x512
• (4) 1024x256
• (21) 512x512
• (3) 512x256
• (1) 512x128
• (6) 256x256
• (2) 256x16
• (4) 8x8
Collision: Yes, Automatically Generated
Vertex Count: Max 24860, Min 4
LODs: Yes, automatically generated LOD for each mesh (different amounts 2-3 LOD)
Number of Meshes: 524
Number of Materials and Material Instances: 10 Materials, 212 Material Instances and 3 Material Function
Number of Textures: 341
Notice: All sounds are taken from the site freesound.org and are used solely for demonstration purposes.
Sound authors: Martats, vkproduktion, hargissssound, sean, innorecords, nox-sound.
Details you can find on the website by the number in the name of the sound