Clarus Viewer Asset Support is an Unreal Engine 5 plugin that allows you to dynamically load assets at runtime.
Find all classes from a given project directory and type of actor, then spawn them as needed at the start of a program.
· C++ Blueprint Function Library with Blueprint Callable functions
· Functions enable searching for all classes from a given directory and a type of actor
· Functions can spawn classes at runtime
Number of Blueprints: 0
Number of C++ Classes: 2
Network Replicated: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows