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Clunk - Demon Warrior

VLADISLAV CHUMAK - 角色 - 2023/02/09
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Low-poly model of the character Clunk - Demon Warrior

  • 支持的平台
  • 支持的引擎版本
    4.18 - 4.27, 5.0 - 5.2
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

⚔️ Low-poly model of the character Clunk - Demon Warrior

Suitable for games of different genres: RPG, strategy, first-person shooter, etc.


Character preview video:

https://www.youtube.com/watch?v=2BxBcFI0Ke0


🚨🚨🚨

If you purchase one product from my store, this promotion allows you to get any character from my store in the UE Marketplace - COMPLETELY FREEE. join my server in Discord


After logging into Discord, you can find additional information about the promotion in the "promotion-info" tab. This promo is not cumulative, it is valid only once. Coupon cannot be used for packages.


Also, in my Discord server you will be the first to know about New Releases of the UE Marketplace store, as well as seasonal and my personal discounts, don't miss it.





🦵🏼Rig


This rig is made on the basis of the UE4 mannequin skeleton, the bone hierarchy was left by default. For convenience, additional bones have been created, with them you can apply physics to any parts. For the rig, the Maya tool was used, without the use of third-party plugins, without controllers.

You can see the hierarchy of additional bones here.






📗Polycount


Clunk - Demon Warrior

📝Faces - 37760 Verts - 11148 Tris -46189


Axe

📝Faces - 1525 Verts - 1444 Tris - 2856


Chest

📝Faces - 3239 Verts - 2990 Tris - 5980


In the model, it is desirable to use a shader with a two-sided display of polygons.


Preview images rendered in Marmoset software

技术细节



Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (No)

Number of characters: 1

Vertex counts of characters: 36762

Number of Materials and Material Instances: 5

Number of Textures: 26

Texture Resolutions: (4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Important/Additional Notes: No