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Copy Transform from Maya

TopperJI - 代码插件 - 2022/05/26

A support tool for easily placing the transforms of objects placed in Maya into the Unreal level.

  • 支持的平台
  • 支持的引擎版本
    4.26 - 4.27, 5.0
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

When the same object is repeatedly placed in Maya, and this object needs to be placed identically in the Unreal level,

A tool that automatically spawns by selecting identical objects placed in Maya and executing the provided script, applying the transforms of those objects to the same objects placed in Unreal as they are.


Guide Document Link | Guide video Link


Features and Cautions:

1. You can easily copy and paste scripts used in Maya into the clipboard.

2. You must pivot your mesh in Maya and then export it to use the object that matches the mesh you import into Unreal.

3. You can specify and copy multiple placed meshes, but you must specify only one type of mesh and run the script to copy them.

技术细节

Features:

  •  The Python script used in Maya is built-in and can be moved by putting it on the clipboard.
  •  Transform information copied from Maya is also parsed and used in Unreal through the clipboard in json format, so there is no need to set up a separate environment for communication.


Code Modules:

  •  CopyTransFromMaya5 : Editor
  •  EditorScriptingUtilities : Editor


Number of Blueprints: 2 (Editor Widget Blueprint )

Number of C++ Classes: 4

Network Replicated: No

Supported Development Platforms: Windows x64

Supported Target Build Platforms: Windows x64

Documentation: Guide Document , Guide video

Important/Additional Notes: