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DMXmotion is a system of blueprints that enable changing character animations and animation rate speeds from any DMX lighting console. It enables a lighting designer or lighting programmer to store lighting looks and related character animations into the same cue, which can be very convenient for programming lighting previews or creating virtual music events that include animated characters.
To use it, you need to organize animations into a blendspace. DMXmotion provides DMX control of the horizontal and vertical axes of a blendspace as a way to change animations from the lighting console.
It works with all skeleton meshes, from typical Unreal Engine mannequins to Mixamo characters and Metahumans.
A basic understanding of DMXplugin settings and blendspace animation is necessary to use this asset.
Number of Blueprints: 4
Input: DMX lighting console
Network Replicated: No
Supported Development Platforms: