Easy to add menu system featuring a main menu, in-game/pause menu and settings menu with graphics, audio and key binding settings.
DZG Menu System V1 is an easy to use Blueprint asset pack for adding a main menu and an in-game/pause menu system to your game. A basic settings menu features many parameters you will need for your UE4/UE5 game project - graphics, audio and key bindings. A fully functional multi-purpose Blueprint widget enables you to view and customize all settings and programming in a single Blueprint. The DZG Menu System V1 is completely documented, fully functional and only takes 3 simple steps to add into your game.
Showcase Video (UPDATED - 05/20/2023)
Instructional Video - 3 Simple Steps to Adding the Menu System to Your Game
Product Updates:
09/11/2023
08/17/2023
06/02/2023
04/15/2023
01/25/2023
12/23/2022:
Features: (Please include a full, comprehensive list of the features of the product)
Technical Details:
Input: Mouse, Keyboard, Gamepad
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: No
Documentation: DZG Menu System V1 Instructions_05212023
Important/Additional Notes: For support - admin@deadzonegames.com