13 Fire effects wrapped in BP's, these can be used in various environments.
Fire Color, Brightness and Density can be controlled via their Material Instances.
The embers and fire lights have User parameters and can be controlled in the BP's.
Features:
Type of Emitters: CPU & GPU
Number of Unique Effects: 13
LODs: No
Number of Materials: 2 and 13 instances
Number of Textures: 13 Sparse Volume Textures
Number of Blueprints: 13
Supported Development Platforms:
Windows: Yes
Mac: Yes