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FPS on Startup

Loads FPS/MS Stats with the start of the Editor

  • 支持的平台
  • 支持的引擎版本
    5.1 - 5.4
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

Tired of turning on Frame Stats over and over again when launching your game engine? Here is a simple solution for those developers who prefer monitoring their basic Game-in-Editor performance.


Epic Marketplace restricts specifying the number of versions for the Code Plugins to 3, so here are a few more: 

4.27

5.0

Important to note! Those two are raw, not built. You have to put it in the \Plugin folder of some project you have, and build it for yourself. Then place the result in \UE_V.v\Engine\Plugins\Marketplace.

技术细节

Features:

  •  Start displaying Stat FPS of the Viewport(Ctrl+Shift+H) automatically when the editor is fully loaded.


Code Modules:

  •  FPSinViewport(Editor)


Number of Blueprints: 0

Number of C++ Classes: 1

Supported Development Platforms: Win64, Linux and Mac