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Gameplay Abilities Groundwork

Zveroth - 代码插件 - 2021/11/23

Gameplay Abilities Groundwork is an extandable ability system for all kinds of games.

  • 支持的平台
  • 支持的引擎版本
    4.27
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

Create abilities for turn-based, real time or custom games. This system aims to be a simple and modular way of creating complex abilities.

Modifiers that add common functionality, like cooldown, cost or your custom ones, can be added to abilities.

This system can be extended in both c++ and blueprints.

This system is suitable for players and AI.

技术细节

Features:

  •  Gameplay Abilities
  •  Ability Modifiers
  • Mouse Targeting
  • Camera Targeting
  •  UI Handling

Code Modules:

  •  GameplayAbilitiesGroundwork (Runtime)

Number of Blueprints: 0

Number of C++ Classes: 17

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: here

Example Project: here


Need more information? Contact me at:

Discord

or

jakubszarek.ns@gmail.com